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Holy Cow

Hello! Here's my first 3D artwork of 2026. This piece is called **"Holy Cow."** 😄

I started working on it a few months ago, and it went through a significant amount of back-and-forth in scene composition, scene development, lighting, and almost every other stage of the process. A lot of time was spent refining the composition to achieve the look I had in mind—especially when it came to lifting and balancing the overall value structure.

At some point, though, you have to call it finished. So, I'm happy to present my first artwork of the year!

The project was created primarily using **Maya, Arnold, and Nuke**. All of the models were downloaded from various online resources. I didn't do any custom texturing for this artwork. I also used **MASH** to scatter the leaves across the ground.

I hope you enjoy it. Thanks for taking a look!